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The Elder Scrolls V: Skyrim

Character Supervisor on this project and artist during my time at Meduzarts.
I did the zbrush detailing on the Skyrim model. Gabriel Beauvais build the base before the details.
I also did the groom.

Meduzarts, in partnership with AKQA and Bethesda, won the “Best Key Art” Gold MI6 Award 2012, for its work on The Elder Scrolls V: Skyrim

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.

Character Supervisor on this project, I did the zbrush detailing for the Skyrim model and all pose fix and blendshape for facial.